Professional Unity Architecture Tools
The Event-Driven Progression System for Unity.
Stop putting leveling logic inside your Update() loop. The LevelUp Engine provides a clean, decoupled architecture to manage experience, levels, and stat curves.

// Clean, readable API designed for Senior Engineers
public void AddExperience(int amount)
{
_currentXp += amount;
// UI updates automatically via Events
OnExperienceChanged?.Invoke(_currentXp);
CheckLevelUp();
}
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