Professional Unity Architecture Tools

We build robust, event-driven systems to eliminate spaghetti code. Our assets follow strict industry standards (SOLID, Strategy Pattern, Observer Pattern) for serious engineers.
| Product | Description |
|---|---|
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Code-First FSM A strict Hierarchical State Machine (HFSM) for building complex AI and character logic without boolean flags. 👉 View Documentation |
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LevelUp Engine An event-driven progression system that decouples UI from math. Swap leveling strategies instantly. 👉 View Documentation |
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Data-Driven Abilities A professional Command & Strategy framework for RPG combat. Create spells and status effects without writing code. 👉 View Documentation |
For bug reports, feature requests, or documentation questions:
Email: alkiren44@gmail.com